Hopefully, this will become an experiment in collaborative fiction and role playing, once I get it up and moving, and get a few people involved.
Wednesday, May 30, 2012
Ammadhur city sections
1) Scholar's Quarter - universities (private and public), Mage guilds, archaeological societies. Homes of wealthier scholars, mages and some wealthy families with academic pretensions.
2) trade quarter - docks, trade houses and merchant's guilds, League of Guilds meeting house, Customs House, guard house for League Watch. Many of the moderately powerful merchant families have homes here. Some residential neighborhoods, lower and middle class.
3) Tyrant's quarter - Tyrant's palace and wealthiest citizens, including estates for those powerful merchant families who do not choose to live outside the city walls. Guard houses for Tyrant's Watch.
4) government quarter - Great Council buildings, bureaucratic buildings, guard house for Council Watch. Some homes for council members and upper bureaucrats.
5) various residential areas. Middle class home and apartments, poor quarters and slums, multiple small racial ghettos/neighborhoods.
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