So here's the idea...

So here's the idea...

This blog is the beginning of an experiment. I've been working idly on the fantasy world of Maeleff for a few months, typing on my phone during subway rides, and I think I may have the beginnings of something here. However, I'm lazy and bad at following through with things, so I'd like help.

Specifically, I'd like to turn this idea into an open world fictional universe. My friends and creative folk will be invited to peruse the information I have on the world, and to play with it. Write characters. Write stories. Add races, city-states, monsters and ancient ruins. I'd like to write stories, role play, and generally allow my friends to help me explore and create a rich, if someone forbidding, fantasy world.

Friday, March 7, 2014

The Mallek.

Mallek

(Race based on a tunneling mole cricket)
[Editor's note: The Mallek are intended to have a Conan ish Byzantine ish culture. Only, in tunnels. They are enlightened and artistic, quiet except when in their"Nobel Savage" adventuring years. It's a Byzantine barbarian bug rumspringa!]

Armored burrower. Mandibles and claws maximized for digging.  Drones can exude a glue like substance that coats the dirt behind them and glue it together into permanent cemented tunnels.  Live in burrows and tunnels usually fairly close to the surface, but occasionally intersecting with the upper portions of the Dismal. Large family units. Drones, warriors, queens, etc. 

They live primarily in badlands, scrublands and desert areas, building huge tunnel complexes all throughout an area. Their burrows are beautifully sculpted, the concrete walls swirled into the crickets' flowing cursive script. The Mallek literally write their history behind them as they go forwards. 

They have a complex and sophisticated society. Though their culture is generally quiet, contemplative and communal in nature, their youth often take a period of several years to explore the world and eventually bring knowledge and riches back to the hive. They have agriculture, primarily fungi, molds and algaes that they grow in vast horizontal and vertical fields, almost entirely covering their huge, vaulted farm caverns.  They cultivate animals, including other insects. They do however take and keep slaves, of their own or any other race, usually as a manner of resolving debt or punishing criminals.  Slaves have some basic rights and a position in the hive, being seen as an important commodity for the tribe.

The drones are a quiet, thoughtful and artistic people. Their warriors however can call upon and find strength in a feral savagery when pressed into battle. Their magic culturally leans towards shamanism/necromancy. 

Mallek age ranges:
0-5 Childhood 
6-10 Adolescence 
11-15 young adult 
16-30 adult
31-45 middle aged 
46-60 venerable
61 and up Ancient 

Warrior:
Power +2
Health +2
Grace +1
Finesse 
Acumen 
Discipline -1
Charm -1

Drone:
Power 
Health 
Grace 
Finesse +1
Acumen +1
Discipline +1
Charm 

Both have:
Trait: burrower
Trait: scent
Trait: 4 arms

Warriors have:
Trait: Large
Trait: armored (thick carapace)
Trait: Natural Weapons
Beserker: Novice

Drones have:
Trait: tough hide (thin carapace)
Trait: gooey
Drones gain +1 sp per term that they can out into a domestic or artisan skill.


Queens are immobile, NPC only.
Power +1
Health +1
Grace -5
Finesse -1
Acumen +4
Discipline +4
Charm +2