So here's the idea...

So here's the idea...

This blog is the beginning of an experiment. I've been working idly on the fantasy world of Maeleff for a few months, typing on my phone during subway rides, and I think I may have the beginnings of something here. However, I'm lazy and bad at following through with things, so I'd like help.

Specifically, I'd like to turn this idea into an open world fictional universe. My friends and creative folk will be invited to peruse the information I have on the world, and to play with it. Write characters. Write stories. Add races, city-states, monsters and ancient ruins. I'd like to write stories, role play, and generally allow my friends to help me explore and create a rich, if someone forbidding, fantasy world.

Saturday, February 25, 2012

Call for aid: items needed for Ammadhur

I could use people's help designing the following groups/societies/etc., for placement in Ammadur

- mercenary companies
- schools of magic
- travelers' societies
- guard companies
- merchant's guilds & shipping companies
- adventuring companies
- undead hunters
- thieves' guilds
- archaeological societies
- enchanters/alchemists' guilds

1 comment:

  1. Traveler's societies are groups that work to keep the roads between cities safe. Some of them are official, funded by governments and guilds. Some on the other hand are mercenary, charging people a toll to escort them over a stretch of road. The latter are usually regular merc companies - or branches thereof - who are not otherwise engaged. A few of those have taken to attacking travelers that refuse their services, both to extract a profit and to show the next group just how dangerous the roads really are.

    ReplyDelete