So here's the idea...

So here's the idea...

This blog is the beginning of an experiment. I've been working idly on the fantasy world of Maeleff for a few months, typing on my phone during subway rides, and I think I may have the beginnings of something here. However, I'm lazy and bad at following through with things, so I'd like help.

Specifically, I'd like to turn this idea into an open world fictional universe. My friends and creative folk will be invited to peruse the information I have on the world, and to play with it. Write characters. Write stories. Add races, city-states, monsters and ancient ruins. I'd like to write stories, role play, and generally allow my friends to help me explore and create a rich, if someone forbidding, fantasy world.

Friday, February 24, 2012

Race: the Duer


Unlike the other races, which were raised by the gods from baser animals, the Duer were made from the stone of mountains.  

Duer were close to their gods, closer than most races. They were made to be the guardians of their temples, they were ruled by a tremendous priest class, and as such they were badly decimated by the fall of the gods, and the rain of their Blood.  Today their numbers are small and their underground nations are plagued with both Blessed and the lesser undead. 

Duer are generally dour and mournful, in character. However, they have a surprising tradition of responding to overwhelming grief with song and laughter to raise themselves out of their depression.  Duer whose grief is so strong as to overcome their ability to laugh often find a deep pool of Blood and throw themselves into it, emerging as a powerful Blessed being of sadness and temptation. 

Duer are tinkerers, and originated much of the alchemical and enchanting magic now used in wealthy cities. 

They average five feet tall, have craggy features, are hairless, have stocky builds, with skin color ranging through all of the colors of stone. In fact, their skin is hard and stone-like, and will even grow moss or lichen if they allow it to.

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